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How to Create a 3D Survival Game in Godot 4.2 with GDScript

How to Create a 3D Survival Game in Godot 4.2 with GDScript

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mayoufi

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How to Create a 3D Survival Game in Godot 4.2 with GDScript

Published 3/2024
Created by Eerik Hirvonen
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 47 Lectures ( 14h 57m ) | Size: 8 GB


Learn to Create a First Person Survival Game with Godot 4.2 and GDScript. Systems, Gameplay, Design, You'll Learn it All

What you'll learn:
Master Godot Game Development: Learn 2D, 3D, AI, Physics, Animations, Audio and Much More!
Robust Systems Architecture in Godot: Global Communication, Controllers, Configs, Custom Resources
Clean Gameplay Systems in GDScript: Managers, Multithreading, Composition, Inheritance, Viewports
Overcome Common Game Development Obstacles Easily, Using: Raycasting, Physics Layers, UI Layers, Rendering Techniques
Better File Hierarchy
Using Plugins in Godot
Overall Creating Clean, Scalable and Flexible Systems as an Extremely Solid Base for Bigger Games

Requirements:
Small understanding of game engines or programming will help you, but not necessary

Description:
Welcome to our comprehensive course on creating a captivating 3D first-person survival game using the Godot Engine 4.2.1 and GDScript programming language. Embark on an exciting journey where you'll dive deep into game development, mastering essential skills to craft immersive gameplay experiences.Throughout this course, you'll be equipped with the knowledge and tools needed to bring your game ideas to life. Learn the fundamentals of game design as you build a first-person survival game from scratch, complete with intricate mechanics such as item gathering, crafting, hunting, cooking, and building.One of the core focuses of this course is on establishing a solid systems architecture. You'll delve into creating a well-structured project file hierarchy and develop high-quality, flexible, and scalable game systems with clean and efficient code. By the end, you'll possess the skills to create games that are not only engaging but also easily maintainable and expandable.Here's a glimpse of what we'll cover:Implementing a first-person controllerMastering raycasts for precise object detection and interactionAdding immersion with sound effects and animationsEnhancing visual effects with particles and tweensImplementing a state machine AI for enemy behaviorEstablishing a global event system for efficient communication between game elementsDesigning robust inventory and item equipping systemsImplementing a dynamic day and night cycle for realistic gameplayEnhancing visual aesthetics with a water shader and custom lighting effectsUtilizing plugins for added functionality and multithreading for improved performanceCreating custom resourcesBy the end of this course, you'll have the skills and confidence to create your own 3D first-person survival game, ready to share with the world. Join us on this thrilling adventure and turn your game development dreams into reality!

Who this course is for:
Game developers who want to learn more sophisticated and clean systems architecture and game systems
Beginners who want to start their game development journey with a strong foundation
 

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